Get Piloted Viewport Actor
GCurrentLevelEditingViewportClient->IsAnyActorLocked();
GCurrentLevelEditingViewportClient->GetActiveActorLock();GCurrentLevelEditingViewportClient->IsLockedToCinematic();Last updated
GCurrentLevelEditingViewportClient->IsAnyActorLocked();
GCurrentLevelEditingViewportClient->GetActiveActorLock();GCurrentLevelEditingViewportClient->IsLockedToCinematic();Last updated