Osero Suite by Jeren Osero
FabYouTubeJeren Osero
  • Osero Suite
  • About
  • Frequently Asked Questions
  • Support
  • Featured Assets
    • [FEATURED] Module Creator
  • Supported Assets
    • Module Creator
      • About
      • Changelog
      • How to Use (5.2+)
        • Tutorial
        • Accessing the Module Creator
        • UI Outline
        • Module Templates
        • Plugin Content
        • Project Settings
      • How To Use (Legacy 5.1)
      • Frequently Asked Questions
    • Plugin Sync Tool
      • About
      • Changelog
      • How to Use (5.2+)
        • Tutorial
        • Accessing the Plugin Sync Tool
        • UI Outline
        • Project Settings
      • How to Use (Legacy 5.1)
    • Render Results Screen
      • About
      • Changelog
      • How to Use (5.2+)
        • Tutorial
        • Making Sure the Plugin is Active
        • Movie Render Queue Job Additions
        • UI Outline
          • Render Results Window
          • Render Graph
          • Contact Sheet
        • Accessing Previous Render Results
        • Data Handler
        • Plugin Content
        • Project Settings
        • Code Reference
          • Classes
            • UOS_RRS_DataHandler
            • UOS_RRS_RenderDataLibrary
          • Structs
            • FOS_RRS_JobData
            • FOS_RRS_ResultData
            • FOS_RRS_ShotData
          • Enums
            • EOS_RRS_RenderResult
      • How to Use (Legacy 5.1)
  • TECHNICAL NOTES
    • Foreword
    • Unreal Engine Notes
      • Actor Components
        • Component Transforms
      • Blueprints
        • Add Function to Promotable Operator Nodes
      • Compile Errors
        • Implicit Capture of 'This' via '[=]' is Deprecated
        • Specified Type Modifiers Are Not Allowed Here
        • Static Function in Namespace Not Defined
        • Circular Dependency Detected
        • Inconsistent Dll Linkage
        • Overloaded Member Function Note Found (Compile Error in .gen File)
      • Debugging
        • UIAction.h Line 139
      • Details Customisation
        • Add External Property to Details Panel
        • Default Slate Styles
      • Ed Modes
        • Registering Editor Modes
      • Editor/Engine
        • Get Engine Version in C++
        • Extending the Editor with FExtender
      • Input
        • Get Key or Mouse Button in C++
        • Mouse Cursor Location in World (3D Space)
      • Level Editor
        • Select Actor Component via C++
      • Meta Specifiers
        • Reference
        • Edit Condition
        • Bind Widget
      • Rendering
        • Set Graphics Card Timeout
      • Sequencer
        • Project Default: Completion Mode
      • Slate
        • Default Editor Icons
        • Test Suite
        • Set Default Value for Slate Arguments
        • Cast Between Different Slate Classes
        • Set UObject Delegate for TAttribute<T>
      • Trace
        • Simple Line Trace
        • Complex Traces
          • ETraceTypeQuery
          • EObjectTypeQuery
      • UObject
        • "Config" Specifier Does not Work Properly in 5.4+
      • UPlugins
        • Loading Phases
      • UPROPERTIES
        • GetOptions (meta)
      • Viewport
        • Get Piloted Viewport Actor
        • Update Pivot Location
      • Water Plugin
        • General
        • C++ Summary
        • Details Customisation
        • Classes Overview
          • UWaterSplineMetadata
          • FWaterSplineComponentVisualizer
        • Water Meshes
    • Windows Notes
      • Get Around "This App Has Been Blocked For Your Protection"
      • Windows Keyboard Layout Boot Loop
      • Disable Copilot
      • Disable "Search the Web" in Windows Search
    • Visual Studio Notes
      • Turn Off Auto Brackets
      • Disable Unreal Engine Integration Log
  • BUY OSERO SUITE PRODUCTS
    • Fab
  • SOCIALS
    • YouTube
    • Rumble
    • Twitter/X
    • Instagram
    • LinkedIn
    • Jeren Osero Website
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On this page
  • Q. Where can I buy the Osero Suite?
  • Q. Can I buy Osero Suite Tools in a bundle?
  • Q. Does the Osero Suite ever go on sale and can I get a discount outside of a sale?
  • Q. Which platforms are supported for the Osero Suite?

Frequently Asked Questions

Last updated 4 months ago

For Asset-Specific Questions, please see their individual FAQ pages:

Q. Where can I buy the Osero Suite?

A. The Osero Suite is available for purchase on .

Q. Can I buy Osero Suite Tools in a bundle?

A. Unfortunately Fab does not provide the ability to sell multiple products in a bundle, so each tool is sold separately.

Q. Does the Osero Suite ever go on sale and can I get a discount outside of a sale?

A. Osero Suite products are put on sale regularly, usually in line with Fab sale events. This will sometimes include a couple of products, or all products, depending on the invitation that we receive from Epic Games.

In between sales, the Osero Suite is sold at full price and no discounts will be given out.

We are also unable to provide advance notice of upcoming sale dates due to Epic Games' seller agreement. We are not allowed to publicly discuss a sale until it has been announced on Epic Games' socials, which is usually the day the sale starts.

Follow Jeren Osero on socials to see updates about sales: | | | .

Q. Which platforms are supported for the Osero Suite?

A. The Osero Suite has been fully tested on Windows platforms.

The Osero Suite is untested on other platforms including:

  • Mobile (Android/iOS)

  • Mac OS

  • Linux

  • Gaming Consoles (XBox/PlayStation/Switch/Etc)

It's possible that the assets/plugins may work just fine on these platforms. However, we do not currently support or test our products on these platforms.

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