Osero Suite by Jeren Osero
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  • Osero Suite
  • About
  • Frequently Asked Questions
  • Support
  • Featured Assets
    • [FEATURED] Module Creator
  • Supported Assets
    • Module Creator
      • About
      • Changelog
      • How to Use (5.2+)
        • Tutorial
        • Accessing the Module Creator
        • UI Outline
        • Module Templates
        • Plugin Content
        • Project Settings
      • How To Use (Legacy 5.1)
      • Frequently Asked Questions
    • Plugin Sync Tool
      • About
      • Changelog
      • How to Use (5.2+)
        • Tutorial
        • Accessing the Plugin Sync Tool
        • UI Outline
        • Project Settings
      • How to Use (Legacy 5.1)
    • Render Results Screen
      • About
      • Changelog
      • How to Use (5.2+)
        • Tutorial
        • Making Sure the Plugin is Active
        • Movie Render Queue Job Additions
        • UI Outline
          • Render Results Window
          • Render Graph
          • Contact Sheet
        • Accessing Previous Render Results
        • Data Handler
        • Plugin Content
        • Project Settings
        • Code Reference
          • Classes
            • UOS_RRS_DataHandler
            • UOS_RRS_RenderDataLibrary
          • Structs
            • FOS_RRS_JobData
            • FOS_RRS_ResultData
            • FOS_RRS_ShotData
          • Enums
            • EOS_RRS_RenderResult
      • How to Use (Legacy 5.1)
  • TECHNICAL NOTES
    • Foreword
    • Unreal Engine Notes
      • Actor Components
        • Component Transforms
      • Blueprints
        • Add Function to Promotable Operator Nodes
      • Compile Errors
        • Implicit Capture of 'This' via '[=]' is Deprecated
        • Specified Type Modifiers Are Not Allowed Here
        • Static Function in Namespace Not Defined
        • Circular Dependency Detected
        • Inconsistent Dll Linkage
        • Overloaded Member Function Note Found (Compile Error in .gen File)
      • Debugging
        • UIAction.h Line 139
      • Details Customisation
        • Add External Property to Details Panel
        • Default Slate Styles
      • Ed Modes
        • Registering Editor Modes
      • Editor/Engine
        • Get Engine Version in C++
        • Extending the Editor with FExtender
      • Input
        • Get Key or Mouse Button in C++
        • Mouse Cursor Location in World (3D Space)
      • Level Editor
        • Select Actor Component via C++
      • Meta Specifiers
        • Reference
        • Edit Condition
        • Bind Widget
      • Rendering
        • Set Graphics Card Timeout
      • Sequencer
        • Project Default: Completion Mode
      • Slate
        • Default Editor Icons
        • Test Suite
        • Set Default Value for Slate Arguments
        • Cast Between Different Slate Classes
        • Set UObject Delegate for TAttribute<T>
      • Trace
        • Simple Line Trace
        • Complex Traces
          • ETraceTypeQuery
          • EObjectTypeQuery
      • UObject
        • "Config" Specifier Does not Work Properly in 5.4+
      • UPlugins
        • Loading Phases
      • UPROPERTIES
        • GetOptions (meta)
      • Viewport
        • Get Piloted Viewport Actor
        • Update Pivot Location
      • Water Plugin
        • General
        • C++ Summary
        • Details Customisation
        • Classes Overview
          • UWaterSplineMetadata
          • FWaterSplineComponentVisualizer
        • Water Meshes
    • Windows Notes
      • Get Around "This App Has Been Blocked For Your Protection"
      • Windows Keyboard Layout Boot Loop
      • Disable Copilot
      • Disable "Search the Web" in Windows Search
    • Visual Studio Notes
      • Turn Off Auto Brackets
      • Disable Unreal Engine Integration Log
  • BUY OSERO SUITE PRODUCTS
    • Fab
  • SOCIALS
    • YouTube
    • Rumble
    • Twitter/X
    • Instagram
    • LinkedIn
    • Jeren Osero Website
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On this page
  • General
  • Accessibility
  • PIE Settings
  • Contact Sheet
  • Graphing
  • Automation
  1. Supported Assets
  2. Render Results Screen
  3. How to Use (5.2+)

Project Settings

Documentation for the Osero Suite: Render Results Screen update 1.1 (5.2+)

Last updated 3 months ago

Access the Render Results Screen Settings by going to Project Settings > Plugins > Osero Suite: Render Results Screen Settings.

Here you can edit many factors of how the Render Results Screen plugin works, and how it looks.

General

  • Default Date Time Format: Changes the display format of dates and times across the plugin. Defaults to YYMMDDHHMMSS.

    • DDMMYYHHMMSS: 31/12/2025 15:34:00

    • MMDDYYHHMMSS: 12/31/2025 15:34:00

    • YYMMDDHHMMSS: 2025/12/31 15:34:00

    • HHMMSSDDMMYY: 15:34:00 31/12/2025

    • HHMMSSMMDDYY: 15:34:00 12/31/2025

    • HHMMSSYYMMDD: 15:34:00 2025/12/31

Accessibility

  • Reset: Reset all of the colours back to default.

  • Colour Success: The colour used for successful renders.

  • Colour Warning: The colour used for interrupted renders.

  • Colour Failure: The colour used for failed renders.

  • Colour Error: The colour used for errored/crashed renders.

  • Colour Date Time: The display colour for date time strings.

  • Colour Total Render Time: The display colour for total time strings.

PIE Settings

  • Resize PIE Window To Output Resolution: Should the PIE Window be created at the same resolution as the MRQ Output? Note: This is copied from [UMoviePipelinePIEExecutorSettings] because that class is private so we can't access it.

Contact Sheet

Graphing

  • Reset Globals: Reset all global graph variables.

  • Colour Graph Background: The colour used for the background of the graph.

  • Line Graph

    • Line Thickness

      • Reset: Reset all line thicknesses.

      • Line Thickness Full Horizontal: The thickness of the full horizontal lines.

      • Line Thickness Quarter Horizontal: The thickness of the quarter horizontal lines.

      • Line Thickness Vertical: The thickness of the vertical lines.

      • Line Thickness Axis: The thickness of the axis lines.

      • Line Thickness Graph Line: The thickness of the drawn graph line.

    • Colours

      • Reset: Reset all line graph colours.

      • Colour Full Horizontal: The colour used for the full horizontal lines.

      • Colour Quarter Horizontal: The colour used for the quarter horizontal lines.

      • Colour Vertical: The colour used for the vertical lines.

      • Colour Axis: The colour used for the axis lines.

      • Colour Graph Line: The colour used for the drawn graph line.

      • Colour Graph Point: The colour used for the graph points.

      • Colour Axis Labels Y: The colour used for the y-axis text.

      • Colour Axis Labels X: The colour used for the x-axis text.

Automation

  • Show Render Results Window: If ticked off, the Render Results Window will not appear at the end of a render. The data will still be recorded, however.

Use Osero Suite Movie Render Pipeline Classes: Automatically sets, and verifies that, the executor and job classes are set to the classes from this plugin so that they don't have to be changed manually ().

Number Of Renders To Keep: How many past renders should be kept ().

Valid File Extensions: File extensions to search for when looking for images for the Contact Sheet ().

Data Export Class: The class to use at the end of a render for automation of data handling purposes ().

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