> For the complete documentation index, see [llms.txt](https://docs.oserosuite.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.oserosuite.com/supported-assets/render-results-screen/how-to-use-5.2+/project-settings.md).

# Project Settings

Access the Render Results Screen Settings by going to **Project Settings** > **Plugins** > **Osero Suite: Render Results Screen Settings**.

<figure><img src="/files/pugUDnS0tJEZtHTzBT4k" alt=""><figcaption></figcaption></figure>

Here you can edit many factors of how the Render Results Screen plugin works, and how it looks.

<figure><img src="/files/xEqsnzgdellwKRqDXcBK" alt=""><figcaption></figcaption></figure>

### General

* **Use Osero Suite Movie Render Pipeline Classes**: Automatically sets, and verifies that, the executor and job classes are set to the classes from this plugin so that they don't have to be changed manually ([see here](/supported-assets/render-results-screen/how-to-use-5.2+/making-sure-the-plugin-is-active.md)).
* **Default Date Time Format**: Changes the display format of dates and times across the plugin. Defaults to *YYMMDDHHMMSS*.
  * **DDMMYYHHMMSS**: 31/12/2025 15:34:00
  * **MMDDYYHHMMSS**: 12/31/2025 15:34:00
  * **YYMMDDHHMMSS**: 2025/12/31 15:34:00
  * **HHMMSSDDMMYY**: 15:34:00 31/12/2025
  * **HHMMSSMMDDYY**: 15:34:00 12/31/2025
  * **HHMMSSYYMMDD**: 15:34:00 2025/12/31
* **Number Of Renders To Keep**: How many past renders should be kept ([see here](/supported-assets/render-results-screen/how-to-use-5.2+/ui-outline/render-results-window.md)).

### Accessibility

* **Reset**: Reset all of the colours back to default.
* **Colour Success**: The colour used for successful renders.
* **Colour Warning**: The colour used for interrupted renders.
* **Colour Failure**: The colour used for failed renders.
* **Colour Error**: The colour used for errored/crashed renders.
* **Colour Date Time**: The display colour for date time strings.
* **Colour Total Render Time**: The display colour for total time strings.

### PIE Settings

* **Resize PIE Window To Output Resolution**: Should the PIE Window be created at the same resolution as the MRQ Output? Note: This is copied from \[UMoviePipelinePIEExecutorSettings] because that class is private so we can't access it.

### Contact Sheet

* **Valid File Extensions**: File extensions to search for when looking for images for the Contact Sheet ([see here](/supported-assets/render-results-screen/how-to-use-5.2+/ui-outline/contact-sheet.md)).

### Graphing

* **Reset Globals**: Reset all global graph variables.
* **Colour Graph Background**: The colour used for the background of the graph.
* Line Graph
  * Line Thickness
    * **Reset**: Reset all line thicknesses.
    * **Line Thickness Full Horizontal**: The thickness of the full horizontal lines.
    * **Line Thickness Quarter Horizontal**: The thickness of the quarter horizontal lines.
    * **Line Thickness Vertical**: The thickness of the vertical lines.
    * **Line Thickness Axis**: The thickness of the axis lines.
    * **Line Thickness Graph Line**: The thickness of the drawn graph line.
  * Colours
    * **Reset**: Reset all line graph colours.
    * **Colour Full Horizontal**: The colour used for the full horizontal lines.
    * **Colour Quarter Horizontal**: The colour used for the quarter horizontal lines.
    * **Colour Vertical**: The colour used for the vertical lines.
    * **Colour Axis**: The colour used for the axis lines.
    * **Colour Graph Line**: The colour used for the drawn graph line.
    * **Colour Graph Point**: The colour used for the graph points.
    * **Colour Axis Labels Y**: The colour used for the y-axis text.
    * **Colour Axis Labels X**: The colour used for the x-axis text.

<figure><img src="/files/v4n6qb3Nj4P3Mac9b56P" alt=""><figcaption></figcaption></figure>

### Automation

* **Show Render Results Window**: If ticked off, the Render Results Window will not appear at the end of a render. The data will still be recorded, however.
* **Data Export Class**: The class to use at the end of a render for automation of data handling purposes ([see here](/supported-assets/render-results-screen/how-to-use-5.2+/data-handler.md)).
