# Foreword

The technical notes here are my private notes compiled throughout some of my time working in Unreal Engine. Some have references, some do not. I do not claim to be entirely accurate with everything and things may change/may have changed in future versions of software since these notes were taken. I've added them here just in case anyone else finds them useful.

If you do find them useful, consider supporting me by purchasing an Unreal Engine asset from the Osero Suite, or even tagging me in a post or commenting on one of my socials.

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