Osero Suite by Jeren Osero
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  • Osero Suite
  • About
  • Frequently Asked Questions
  • Support
  • Featured Assets
    • [FEATURED] Module Creator
  • Supported Assets
    • Module Creator
      • About
      • Changelog
      • How to Use (5.2+)
        • Tutorial
        • Accessing the Module Creator
        • UI Outline
        • Module Templates
        • Plugin Content
        • Project Settings
      • How To Use (Legacy 5.1)
      • Frequently Asked Questions
    • Plugin Sync Tool
      • About
      • Changelog
      • How to Use (5.2+)
        • Tutorial
        • Accessing the Plugin Sync Tool
        • UI Outline
        • Project Settings
      • How to Use (Legacy 5.1)
    • Render Results Screen
      • About
      • Changelog
      • How to Use (5.2+)
        • Tutorial
        • Making Sure the Plugin is Active
        • Movie Render Queue Job Additions
        • UI Outline
          • Render Results Window
          • Render Graph
          • Contact Sheet
        • Accessing Previous Render Results
        • Data Handler
        • Plugin Content
        • Project Settings
        • Code Reference
          • Classes
            • UOS_RRS_DataHandler
            • UOS_RRS_RenderDataLibrary
          • Structs
            • FOS_RRS_JobData
            • FOS_RRS_ResultData
            • FOS_RRS_ShotData
          • Enums
            • EOS_RRS_RenderResult
      • How to Use (Legacy 5.1)
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    • Jeren Osero Website
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  1. Supported Assets
  2. Module Creator

About

Information about the Osero Suite: Module Creator

Last updated 2 months ago

The Osero Suite Module Creator is an Unreal Engine editor tool that offers a quick and easy solution for creating new C++ modules for a uproject or uplugin. It removes the hassle of manually copying and creating code files and replaces it with the simple click of a button! The tool Includes settings for module type and loading phase, and also has support for module templates and revision control, making the process of creating new C++ modules super easy and simple.

Features

  • Easily create new C++ modules for a uproject or uplugin!

  • Select module type (eg, runtime, editor, etc)!

  • Select loading phase (eg, default, post-engine init, etc)!

  • Use module templates to create similar modules for multiple plugins or projects!

  • Ability to create a new module as a new project plugin!

  • Handles revision control for newly generated files!

View the Osero Suite: Module Creator on Fab!