Add Function to Promotable Operator Nodes

To add a function to these operator nodes, a function must have these things:
The function must be
static.The UFUNCTION must be
BlueprintPure.The UFUNCTION meta must contain
CompactNodeTitle = "{Node Title}".
The function name must start with one of the defined “OperatorNames” in
BlueprintTypePromotion.cpp.
Example
From “OS_RRS_RenderDataLibrary.h”:
More examples can be found in "KismetMathLibrary.h".
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