> For the complete documentation index, see [llms.txt](https://docs.oserosuite.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.oserosuite.com/technical-notes/unreal-engine-notes/sequencer/project-default-completion-mode.md).

# Project Default: Completion Mode

By default, the Completion Mode, aka “When Finished” variable for a UMovieSceneSkeletalAnimationSection is *Restore State*. To change it to *Keep State* for the whole project, add the following line to **DefaultEngine.ini**:

```
[/Script/LevelSequence.LevelSequence]
DefaultCompletionMode=KeepState
```

{% hint style="info" %}
There is **no** setting in either Project Settings or Editor Preferences for this - it’s a variable (*UMovieSceneSequence->DefaultCompletionMode*) that gets saved/loaded to/from the config on editor startup. If it’s changed, restart the editor for it to take effect.
{% endhint %}
